Archive for March, 2008


Super Smash Bros. Brawl Online Woes

March 16, 2008

I’ve done just about everything in Super Smash Bros. Brawl – completed Subspace Emissary with my boyfriend, beat Classic mode on intense difficulty, and created a foolish looking stage. But when it comes to logging online and finding some meat to pwn, I have only fought a couple online battles after repeatedly trying to connect.

SSBB isn’t a game that focuses on its campaign mode. The heart of the game is in its multiplayer. So when you can’t even access the online feature to compete with other people, the game loses a big chunk of its appeal.

Guess we have to go looking for more Friend Codes.


My Super Smash Bros. Brawl Pikachu Shots

March 15, 2008

I seem to have fallen in love with a small yellow rat-like creature these past couple days. I’m constantly aw-ing and ooh-ing Pikachu’s movements, and I discovered that when you pause the game, it zooms in on him. Well, of course I had to take a few pictures.

“Oh God, it’s in my eye!”

Beautiful Thunder Attack

My-Size Flower

Not trying to look up the alloy’s skirt or anything…


We All Have That One Game…

March 14, 2008

“I love you,” was all she said.

A tear fell out of my eye and hit my PS2 controller square in the square. It was probably the third time seeing the ending to Final Fantasy X but every time it still managed to have the same impact on me. It was deeply emotional, watching Tidus’ last hug with Yuna and slowly disappearing through her before leaping off the airship. A tale of hope, love, and separation. A story I can never forget.

I’ve completed that game to my greatest ability, acquiring all aeons and as many legendary weapons as possible, several times. And every time feels just like the first time. I’m captured by the story, driven by the characters’ strengths, moved by the music, and in awe of the animations. This game is simply the most beautiful video game creation I have ever seen. Several years after our first encounter, there are more than a dozen games that surpass what FFX has done. Yet they all dull in comparison to me.

For me, Final Fantasy X represents a time when I realized that games could be more than just laughs with my brother and cousin, or multiple combos and headshots. The hundreds of hours I had poured into games like Perfect Dark, Super Mario Bros., Donkey Kong Country 2, Killer Instinct and so on never gave me that enlightenment. I played those games merely for fun, yet I was held captive by FFX. My enjoyment with that game surpassed basic fun; it was indulgence.

Final Fantasy X was the first game I had ever devoted my time to to complete. I have several games finished because every time I play the game, I learn something new. Whether it’s how to find all the aeons, or how to compile the complete Al Bhed dictionary, I always feel compelled to bring that newfound knowledge into a new save slot. “I’ll beat this game 100%,” I tell myself. And to this day I still have not.

The first time I actually saw the game was when my younger brother was playing it. He had just gotten it as a gift and wanted me to watch him play. I took a look a the T.V and asked, “What the hell is that?” The game didn’t attract me in any way so I didn’t watch. A few days later, he approached me and told me that I had to play it. “You’re really going to like this game, trust me,” he said. I went in with complete doubt, having never played a game like that before. There were no guns, no crosshairs, and no blood. It was all fantasy, and soon it became my obsession.

It’s just one of those games I will never get tired of. Final Fantasy X is my breakaway from bullets flying, blood and gore. It’s a dance between the visuals, my eyes and my fingertips. And for a girl who hates to dance, that says a lot.


Let’s Get Ready to Rumble!

March 13, 2008

Lately I’ve been playing Super Smash Bros. Brawl for the Wii and it’s a blast! I spent the first half hour deciding which character I wanted to specialize in and I ended up choosing an old childhood friend of mine: Pikachu.

There are different controllers you can use to play this game, either the Wiimote & Nunchuk, the Wiimote turned sideways, the GameCube controller or the Classic. I’ve been training in using the Wiimote & Nunchuk, and the shake I use to smash my opponents reminds me of the spin for Mario in Super Mario Galaxy.

My favorite stage has to be Smashville, which is inspired by Animal Crossing. I absolutely loved Animal Crossing for GameCube and this stage has the Mayor, and the giraffe with the fancy clothes as part of its audience. And if you play this stage on a Saturday night at 8 p.m, be prepared for a K.K. Slider concert!

This is the first Smash Bros. game I’ve ever played and I love it. I haven’t gone online to take on other players yet, but I’m really looking forward to it.

This game alone is enough to buy a Wii (if you can even find one). My Friend Code is 3308-4298-7440.


Purple Comet Star Tip: Battlestation (Super Mario Galaxy)

March 6, 2008

My boyfriend has been trying his best to get all 121 stars for Super Mario Galaxy, and he’s on the Purple Comet missions. When he reached Battlestation he decided to take a break. I picked up the Wiimote and began playing the mission. I had a little trouble with some of the bombs flying at me, but I quickly learned that you can destroy the bombs before they hit you if you shoot a Starbit at them. My boyfriend got the idea to pick up our second Wiimote and joined me for co-op. He blew up the bombs while I concentrated on jumping and getting the coins. He then realized that with the second Wiimote you can create a small forcefield that will hold the bombs back, a move called Stunning, away from Mario.

If you’re having trouble with the Purple Comet challenge for Battlestation in the Dreadnought Galaxy on your own, try completing it with a friend. While Player 1 focuses on maneuvering the platforms to collect all the coins, Player 2 will work on the bombs either by shooting Starbits at them, or by holding them back while pressing and holding the A button.

Remember, you must stay in the middle of the platform to collect the coins that pass by. When you are right side up, press right to move forward and left to move backward (same for when you are upside down). When you are sideways going upward, up moves forward and down moves backward. Good luck!

I wish we could record our gameplay because it would be so much easier, and much more visually pleasing, to explain everything. And everyone knows that images and video mean so much these days. *sigh*