Archive for September, 2008

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Blog Banter: I Want a Remake!

September 23, 2008

Welcome to the latest installment of Blog Banter, the monthly blogging extravaganza created by bs angel and coordinated by Game Couch. Blog Banter involves our cozy community of enthusiastic gaming bloggers, a common topic, and a week to post articles pertaining to said topic. The results are quite entertaining and can range from deep insight to ROFLMAO. Any questions about Blog Banter should be directed here. Check out other Blog Banter articles at the bottom of this post!

If I was to have my pick at any old videogame to be remade, I would choose that horrible E.T game on the Atari. Think about it, you could have absolutely no fun watching the little alien go from screen to screen, in HD!

No, honestly, I would choose Earthworm Jim for Sega Genesis. It was an incredibly fun game with quirky characters and a great mix of gameplay. There was everything from shooting to racing, bungee jumping with snot to dog sitting.

My favorite boss was the snowman in the eerie “What the Heck?” level. I remember him giving me the chills. I found him to be extremely creepy, because he was extremely out of place. He was an ice cold snowman in a hot cheese level. And all of the female screams heard throughout the level set the tone for a place women should fear going. Or at least that’s what I thought as a kid.

Groovy!

Earthworm Jim deserves a modern remake because it was a game that delivered pure fun. Its sequel was also a delight, so seeing Jim today in a shiny, revamped version of his previous adventures would be wonderful.

Participants:

Lou Chou Loves You: Blade Runner

Zath!: Sid Meier’s Re-Colonization

XboxOZ360: Eternal Darkness

Silvercublogger: Mario Paint

Unfettered Blather: Mech my day

MasterKitty’s Weblog: Zelda: A Link to the Past

Game Couch: Tass Times in Tone Town

Crazy Kinux: The modern re-make of a game

Delayed Responsibility: Crossover Triples, Taking You to School

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Perhaps I Hate Too Human Too Much?

September 11, 2008

“To get through all we’re gettin’ through without a scratch on us, and then to die to a handful of explosive enemies… just makes me so angry.”

As I lay in the bedroom with the pillow over my head trying to sleep and drown out all the noise from the living room, all I could hear was the conversation my boyfriend was making to his Too Human co-op partner. He had been playing for a few hours already, so I just fell asleep – something I’m notorious for whenever he plays. When I came back out into the living room, my boyfriend was the same way I had left him, sitting propped up on the couch in his dark blue shorts.

“What was that? I just fell for no reason, I didn’t see an explosion. I tripped over my cybernetic shoelace.”

I decided to take a closer look at him, to see why he enjoys the game that received mediocre to bad reviews. And as he’s playing, I notice it’s a glitchy piece of crap – he and his partner boarded the same elevator but apparently only his partner is able to leave the elevator.

“Hey the boss is shooting me and I’m not even there.”

But my boyfriend doesn’t seem upset at all. He just keeps jumping around the elevator, fighting random groups of enemies that fall from above. I notice that he sometimes moves the toes on his right foot in sync with the hits he delivers to the elves. I miss their reunion because my boyfriend asked me to serve him a cup of Sunkist.

“I can’t see the boss! It looks like you’re fighting nobody [laughs].”

I can’t help but laugh and scream what the fuck at the television because it looks like my boyfriend and his partner are fighting air. The boss is completely invisible but they manage to defeat him as a team anyway.

My boyfriend is addicted to the loot, the combat and the co-op play. As unappealing as the game is to me, it makes him happy. And while I’ll never touch it, I’m happy it’s there because it’ll keep him busy until something better, a lot better, comes out.